程序运行截图如下:
旋转下:
代码如下:
-
- import * as Two from "JS/two";
- import * as $ from "JS/jquery";
-
-
- let isPressed = false;
- let originalPositionX = 0;
- let originalPositionY = 0;
- let two;
- let mouse;
-
-
- export function drawGraphic(){
-
- let elem = document.getElementById("draw-shapes");
- let params = {
-
- fullscreen: true,
- autostart: true
- }
-
- two = new Two(params).appendTo(elem);
- mouse = new Two.ZUI(two.scene);
- mouse.addLimits(0.1, 10);
-
- let $stage = $(two.renderer.domElement);
- $stage.bind('mousewheel wheel', function(event){
-
- let e = event.originalEvent;
- e.stopPropagation();
- e.preventDefault();
-
- let dy = (e.wheelDeltaY || -e.deltaY) / 1000;
- mouse.zoomBy(dy, e.clientX, e.clientY);
- });
-
- $stage.bind('mouseup', function(event){
-
- isPressed = false;
- });
- $stage.bind('mouseout', function(event){
-
- isPressed = false;
- })
-
- $stage.bind('mousemove', function(event){
-
- if(isPressed){
-
- let boolX = event.clientX - originalPositionX;
- let boolY = event.clientY - originalPositionY;
- mouse.graphicMove(boolX, boolY);
- originalPositionX = event.clientX;
- originalPositionY = event.clientY;
- }
- });
-
- $stage.bind('mousedown', function(event){
-
- isPressed = true;
- originalPositionX = event.clientX;
- originalPositionY = event.clientY;
- });
-
- //移动端触碰开始
- $stage.bind('touchstart', function (event){
-
- originalPositionX = event.changedTouches[0].pageX;
- originalPositionY = event.changedTouches[0].pageY;
- isPressed = true;
- });
- $stage.bind('touchend', function(event){
-
- isPressed = false;
- });
- $stage.bind('touchmove', function(event){
-
- let currentX = event.changedTouches[0].pageX;
- let currentY = event.changedTouches[0].pageY;
-
-
- let boolX = currentX - originalPositionX;
- let boolY = currentY - originalPositionY;
-
- mouse.graphicMove(boolX, boolY);
- originalPositionX = currentX;
- originalPositionY = currentY;
- });
-
- //移动端触碰结束
- let text = two.makeText("Hello", 0, 0);
-
- text.size = 20;
- text.fill = "red";
- text.rotation = 90 * Math.PI / 180;
-
- //查询
- let corona = makeTriangle(two, 100);
- corona.noStroke();
- corona.fill = "red";
- corona.translation.set(200, 200);
-
- let tip = makeTip(two, "错误", 'rgb(255, 255, 255)', 90);
- tip.translation.set(500, 500);
- }
-
-
- function makeTriangle(two, size) {
-
- let tri = two.makePath(-size / 2, 0, size / 2, 0, 0, size);
- return tri;
- }
-
- function makeTip(two, text, textColor, rotation){
-
- let group = two.makeGroup();
- let len = 100;
- let tip = two.makePath(-len / 2, -len / 3, -len / 2, -len, len / 2, -len, len / 2, -len / 3 , 0, 0 );
- tip.fill = 'red'
- tip.rotation = rotation * Math.PI / 180;
- group.add(tip);
-
- let txt = two.makeText(text, 0, -len / 1.8);
- txt.size = 20;
- txt.fill = textColor;
- group.add(txt);
- group.noStroke();
-
- //连文字一起旋转
- //group.rotation = rotation * Math.PI / 180;
-
- return group;
- }
此处的三角形关键代码:
点1:(-size / 2, 0)
点2:(size / 2, 0)
点3:(0, size)
这里是一个倒三角形。
下面是tip的关键代码: